

This game was my final project in my Intro to Game Programming class at NYU. The main idea is that you are a military tank who cannot stop shooting lasers no matter what. You have to dodge your lasers so as to not hurt yourself. You also have to think carefully about where to aim your laser, so as to not create unintended consequences. The goal was to make a game that was partly a puzzle game, and partly a bullethell game. One thing I was proud of in this game was the texture of the sand (backgr...

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