

Ready, Set, Launch! A game I made in 1 week, for a series of weekly game challenges. Weekly Challenge: Unity Physics. Game Summary: Launch your Rocket as far as it will go. Avoid obstacles, and bounce off platforms, and upgrade your slingshot to go further. Game Outline: Setting: A slingshot, a Rocket , and the open world. Classic launch game with a twist. This will be 3d, going down on the Z axis, instead of merely X and Y. Goals: Throw the Rocket as far as possible. Progression: The further th...





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