

It was a college project from two years ago, built on a Java API that wasnt supposed to be used on games. Suffice to say it was pretty awful to run, even if there wasnt more than 5 or 6 sprites onscreen. Last month I remade it on Pygame and it was a hell of an improvement, but a couple of points carried over from the original game: Hitboxes are unfair: its a box surrounding the doggo, so you can still be hit in the empty space below the head.Hi-score is lost when you close it, so if you want to ...

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