

the theme was "keep it alive" after struggling a bit, i settled on a hostage negotiation game. As always I wanted to have witty dialogue and absurd situations. You shoudl move on a map, point your gun at different people to keep them in check, or keep your gun down if they so wish. Then i got the glorious idea to make a card game out of it to add more replay value and randomness to the game. Unfortunately that was the beginning of the end. The dialogue must be written in a way, that dont really ...

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