

Created in 48 hours for Ludum Dare 48, using Game Maker Studio 2. The theme was "Deeper and deeper". I hated the theme at first, but once I settled on an idea I was completely motivated all the way through. There are a lot of small changes I wish I had time to make before the competition ended, but over all I am really satisfied with what I managed to accomplish in 2 days. Directions: You are a robot. Dig deep, collect and sell ore, and upgrade yourself until you can reach a depth of 300 meters ...



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