

For our 3rd year of ATI (art and technology of imagery) degree, we had a group project for which we decided to create a narrative video game. Inspired by the artist Edmond Couchot, we wanted to pay homage to his “Pissenlits” (Dandelion) project by giving the dandelion a central place in our story and gameplay mechanics. Playing either with mouse and keyboard or with a VR headset, you can blow on your microphone to interact with your environment. Moreover, we wanted to convey a dreamlike atmosphe...

Tap to see all activity →
No reviews for Le souffle emporté yet
Be the first to write one.