

In Leap of Death you get launched upwards at the position of the last activated checkpoint after dying. You have to exploit this mechanic to reach places you wouldnt be able to reach otherwise, flip switches to activate blocks, and find ways to die. Collecting 30 Coins will grant you access to the exit, which is at the end of the level. This game was made in ~24 hours for the Nokia Jam 2. Feedback and encouragement would be greatly appreciated!

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