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Action · 2020 · Released
sawen · June 13, 2020 · PC
Nobody has tracked this yet.
Press the left mouse button to move, and press the escape button to close the game. Made in 2 hours with the Godot engine for Rigid Jam 15, with the theme Underwater. I spent the first 20 minutes or so designing the art assets, then about half an hour trying to figure out how to figure out how rigid bodies work. After I gave up on that, I just decided to use kinematic bodies because of the time limit, and got the game done in just under two hours.
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