Adventure · 2020 · Released
mattmd · July 13, 2020 · PC
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This is a Zelda game I wrote from scratch in C# using the Monogame game framework. I modified the sprite sheets in Aseprite and built the levels in Tiled. My aim was to create a new story but keep the games look and feel as close to the original Oracles games as possible. The story is much shorter than a real Zelda game, and doesnt feature any dungeons or bosses, but is a fun bit of nostalgia for fans of the GBC Zelda games. The game should take 30-60 mins to complete. This game features an AUTOSAVE that saves whenever a level is loaded or a key item is obtained. You can go to /Legend of Zelda...
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