

I started working on this ZX Spectrum game in 1986, when I was in 6th grade primary school. Designing and coding it (I used assembly language at that time) took me more than 3 years, so I only finished it after having started high school in 88/89. By that time, the games market for speccy was in heavy decline. Even though a fairly known publisher at that time, Mastertronic, had shown interest in the game and we started to negotiate about its release, the company sadly went under water pretty soo...






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