

Developed Jan 21 - Feb 25, 2016 Project Lead, Gameplay, Story, Character Model, Layouts, Environment Models, Puzzle Models, Logo: Leiah Fournier Core Programming, Network Co-Op, Camera Movement, Player Controls, Audio: Jeremy Kenyon Puzzle Animations, Environment and Puzzle Models: Tim Waskett Player Ability Code, Puzzle Mechanics, Debugging: Nicholas Polchies Textures, Shaders, Lighting, Environment Models: Dan Lazar Addl. Models: Sponge, Closed Book, Dishsoap, Can: Charlie Volpe Cooking Pot Mo...

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