

Mini jam 109 entry. This is only the second game I have ever created with Unity, so it is bound to be pretty bad (sorry). Depth is represented by the underwater nature of the game. Health is a tool is represented by the fact that your legs represent your health. You lose them when hitting a shark and when giving one to a female to create babies. Speed is also determined by your number of legs. When your legs have gone, the game is complete and the number of babies made is your score. You have to...

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