

THIS IS IN DEVELOPMENT The system is demonstrated through a fighting game. This contains: • Arena (gameplay area) • Menu/UI • Implementation of Lets Fight! as the primary mechanic in the game. The orientation-based input is based off three things. The rotational yaw, where the player is looking, Split into top, mid, low. 1DThe directional input they are pressing, split into forward, backward, left, right and neutral (for no direction input). 2DThe action. Attack, move, block, etc. This is combin...


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