

Life Is Fare was made in 4 days by studio Ractik (6 students) for the International Sustainability Game Jam 2020, a collaboration between the Hogeschool Voor De Kunsten Utrecht and the University of Utrecht, as part of a school assignment. Context and description The game has an applied purpose. The goal given by the client was to promote radical new futures in commercial game media. The kind of future we want to show in our game is one where society has fixed as many social issues as possible. ...



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