

This is a project I started by myself to learn how to use C# and Unity3D. I chose to create an AI to challenge myself. I started to create a playground for the AI to move around and then I started to implement basic things like moving forward and turning. You play as a worm running around and dodging guards in the city. There is no way to win, the goal was to create a patrolling AI without using way points. Control Left click : turn left Right click : turn right Both : Move forward Esc : Open ex...



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