

Lightfall is an upcoming game from a small Indie studio based in Quebec City. The project was successfully funded through Kickstarter last year and is currently being polished for a future release. The game is awesome and I wanted to make my own take by turning their stunning environment into pixel art.This prototype level was about testing some new Unity and C# concepts and writing comprehensive code. I used some intermediate material such as event delegates, coroutines, interfaces, extensions ...



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