

Liquid Kid is a brief narrative vignette created in Unity. The player takes on the role of a sentient gelatinous blob, unsure of who or what it is. Use the blobs unique form, and its uncanny ability to absorb and mimic objects in the environment, to traverse a suburban home which harbors a dark secret. Interact with objects to trigger memories and piece the together your somber past. Made with Unity. The Team: Andrew Petersell - Creative Lead, Level Designer, Animator Shelley Chen - Lead Artist,...





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