Adventure · 2020 · Released
Toby Yasha · April 2, 2020 · PC
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I definitely learned something from this experience...is not easy to make a game,especially in 5 days.You have this big idea you try to make smaller and more smaller just so you meet the deadline,tons of features not meating the final product.It was definitely a very cool..and stressful experience,motivated me to work harder than before to publish a game be it bad or good,doesnt matter,a published game is better than a game thats not published!This game may or not become something bigger(a proper game) depending on how its going to be received(its short i dont expect much) and my own feelings ...
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