

An interactive short story set in a medieval fantasy city. One stormy night, you decide to break into a harbour, in search of a passenger manifest (and, naturally, loot). What will you find? Made with inkle Studios ink engine and Inky, and Ethan Thibaults ink-soaked. Fonts used: Comili and Bentham. Play full-screen (little square button at bottom-right) for best results. If you reach an ending and youd like to play again, please reload the page. Prior to this browser version of Lucerne, I made a...

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