

Lucys Dream is a Victorian-style puzzle horror adventure across two interlinked dimensions. Gameplay revolves around the player switching between two realms with subtle differences in order to solve puzzles while trying to overcome the horrors of the mansion. The game was made in twelve weeks by a small group of students from Finland. THE TEAM Vili Saarenpää - Project Manager, Art Miika Haukkala - Game Design Lead, CodeViyada Heiskanen - Game Design, Art Roni Hänninen - Game Design, Code Monica ...





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