

Prototype of a Dungeon Crawler with endless map possibilities. Can adjust Spawn rate enemy, size of rooms, culling, and so on. Procedural generation for collectibles/Enemies/traps through the level. Here is a simple Menu level to try out controls and one example level with only 3 roomsHandle Mouse/Keyboard or Gamepad controller. Controls are shown in opening level, hold Interact to activate trigger, hitbox can be cheesy, and light isnt done on example level. Have Fun. /!\ Prototype is not optimi...






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