

Mage of Magenta is a Platformer project I am working on in GameMaker Studio, I have implemented a couple of game mechanics for the moment but I still have a lot of Ideas to add. The goal of each room is to steal as much Magenta (magic stuff kept in cells around the levels) you can to activate portals that get you to next areas, they are guarded by different hostile characters with different abilities. There are Drones, Mech Guards, Robots, turrets and more, and multiple friendly characters. The ...






Tap to see all activity →
No reviews for Mage of Magenta yet
Be the first to write one.