

Interdisciplinary work for Game Design course at Anhembi Morumbi University (2021/1). Ive made all the narrative, Ive worked as a producer, programmed with João Gozzi all the game scripts, and Ive done some part of the art like some elements in the HUD and Ive done some 3D objects. Co-produced with Alexandre Rugolo, Gustavo Martins, Ígor Cabral, João Gozzi and Vitor Fortes and Yann Costa.






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