

CONTENT WARNING: Suicide, violence, death. Mansion of Destiny began life as a game made for a year 11 software design class. Ive polished it up somewhat since then, removing the more egregious of the typos and bugs, adding some sound effects - lots of little things. Its a relatively short text-based adventure game, revolving around exploring a mansion - as well as fighting a god or two. Therere some (admittedly somewhat surface level) similarities between this game and the plot of the third issu...

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