2022 · Released
tiiiiifani · September 12, 2022 · Web
Nobody has tracked this yet.
This is an exercise for my Game Engineering class. The assignment is to create a maze with collectibles and levels. I played around with creating prefabs to create benches, trees, fences, and more. One requirement for the assignment was to create levels with increasing difficulty. On each level, I increased the difficulty by adding collectibles trapped in an enclosed fence that would unlock when a player finds a key. I also experimented with staircases and in the hardest level, the camera is rotated so from the players perspective their controls are reversed. With increasing difficulty, I also...
Be the first to rank it.
Be the first to review Marble Maze (tiiiiifani).