

Mass Effect 2: Arcade Edition (ME2AE) was the very last project I made at NAIT. The assignment for this project was simply to take a game from 2010, and translate it into the style and gameplay of an arcade game from the 1980s or 1990s. I really wanted to work with Mass Effect 2 in this project because it is one of my all-time favorite games, as well as pay homage to my instructor, who worked on the Mass Effect Trilogy. It took me a while to figure out how I wanted to translate the gameplay, but...

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