

A voxel building game that focuses on boat building and liquid physics. This is a very early version. You can experiment with the speed and buoyancy of boats you build, based on your design. The boats will float according to Archimedes` principle (except it always remains upright), water will flow according to the law of communicating vessels, and there are some heuristics regarding friction and speed. Theres an infinite world of islands where you can chop down trees and buy things in shops. Cur...





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