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Simulation · 2022 · Released
Lillie · October 1, 2022 · Web
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Complete 10 randomly generated maze levels as quickly as you can, or mess around with graph traversal algorithms for as long as youd like! Controls: WASD for movement, Space to see the shortest path to the goal. Planned additions: Option to select algorithms used in maze generation and pathfinding (currently defaults to DFS with backtracking for maze generation and BFS for pathfinding)Randomized Kruskals and randomized Prims for maze generationA* for pathfinding Contact me at [email protected] for any inquiries.
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