Strategy · 2022 · Released
Tyrese Lewis · June 28, 2022 · PC
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Mechanized Warfare is a Real-time strategy prototype created in Unreal Engine 4, for my final year project in under six months. The game demo explores the possibilities of random procedural generation in RTS styled games and the benefits to the RTS genre. The core features of mechanized warfare are cantered around a pool of assets that the AI can randomly create its own enemies from ranging from different chassis, weapons and torsos all with different speeds, health and damage types. To correctly facilitate the mechanics, I personally designed a spawning system that would quickly and efficient...
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