

This was a short University project designed to teach the basics of using 3D Studio Max and the workflows that come along with it. This is not a full game nor is there really any objective other than opening the door (there is a sequence to it!). It is primarily to serve as a record of this project and as a showcase of the assets. If anyone is interested ill put together an asset pack of all the models in this scene, just drop a comment down below and ill see what I can do.




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