

Metal Glove: Exodus is my senior capstone project. I collaborated with six other game design students to create this game. Inspired by Gauntlet: Slayer Edition, we tried to make something that prioritized hack-and-slash combat mechanics and treacherous dungeon exploration. After four months of hard work, this was our result. Other team member pages: QuamInfinitum Games - itch.io DWP Studios - itch.io

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