

Metro Fracture is a 2D Unity game made by Luc Walz for MI 231 at MSU. All of the art, animations, and programming were made for this project in 4 weeks. Fight through an infinitely looping subway of humanoid creatures! You can take 5 hits before fracturing, resetting between cars. Keep in mind, a headbutt does a lot of damage, but you risk hurting yourself as well. Controls: Arrow Keys / WASD --> Move forward/backward and crouch down Block --> While moving backward, the player will block attacks...




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