

Prototype of a strategy game developed in 1 semester for our Serious Game class. The goal is to survive through a defined period of time and accomplish events sent to you. You are able to place buildings and assign villagers to them in order to gather ressources or fight. Controls : ← / ↑ / → / ↓ = camera movement Z / S = camera up and down A / E = camera yaw rotation Escape = close game

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