

I made a midi keyboard and decided to share it. I made it to do a amall animation with so It is kindof rigged. I limited the rotation of the keys and the position of the sliders, This allows me to grab or rotate it and not worry and not worry about it moving to far. I have brought it into godot to tinker with in there but have not gone farther than importing it. I can export it as the other file types available through blender if you would need or you can download the .blend and tweek it to fit ...

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