

"Theres been dozens of impossible highly punishing games - theyre not very interesting. Hell, theres many commercial games which are far more punishing than what Mighty Jill Off asks you to overcome - but the point isnt about just that games players are masochists. Its that games designers are sadists, in the sense of a Master/Slave relationship. In that, its a question of trying to punish your slave in a way which makes it a relationship. True sadism would just involve offing the little shit. T...




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