

This is a super early pre-alpha build of a classic hack and slash Roguelike. It is not a complete game, just a rough runtime level generator and some basic gameplay. There is about 10 mins actual play in here and I would love your early feedback to help me focus my efforts in the right places. We have the following systems in place and ready to test: Runtime generated dungeonsSimple melee combatAbout a half dozen enemies (though they all have the same AI at this point)Weapon TypesSpellsStat modi...



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