

A Prototype Developed by: Anna Chen, Jiayi Chen, Chandler Jeffcoat, Penny Lewis, and McKane Searle. Dig paths to collect minerals while avoiding galactic monstrosities! In this Prototype, we iterated on Dig-Dugs core mechanic of "Digging Routes." In our iteration, we wanted to change the win condition from killing monsters to collecting minerals. This changes the purpose of route creation to make mineshafts for dropping minerals rather than to kill monsters.

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