Adventure · 2021 · Released
ClintonThai, jake nguyen, Stephanie Wilhite, xiaowenxh · April 8, 2021 · PC, macOS, Web
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We created a procedural generative dungeon for the following objectives: Teammates: Jake Nguyen, Stephanie Wilhite, Xiaowen Huang, and Clinton Thai The studio wants to create a 2D procedural dungeon game. The design team needs you to build out an environment generation prototype. The system should work as follows: Rooms should vary in size and shape with a minimum of 4 different room types mixing together. There should be a branching path through the dungeon with potential for dead ends and back tracking. There should be one boss room per dungeon. Rooms should have placeholder treasure, traps,...
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