

As part of the Computer Games Design module in my second year of university, we completed Game A Week for 6 weeks. The second weeks theme was the game mechanic of Indirect Control My game prototype for week 2 is a short platform-puzzle game, which was created in the Unity game engine using C# scripts. The prototype is a 2D, side scroller game, where you interact with the environment in order to help mini robots navigate the world. Please Note: This is a mechanic showcase and not a full game

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