Action, Shooter · 2019 · Released
chickaloo · March 24, 2019 · PC, macOS, Linux
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Source Code: https://github.com/Chickaloo/MissileCommand This game was made in about a week and a half in Godot 3.1. Its a little rushed, yes. It uses GDScript because C# support is incomplete. Sorry, I was too lazy to make a volume adjust. But you can pause using the Escape key! Version 2 (This one) is very barebones. Future updates will add, yes, the QOL fixes youre thinking of, as well as many more turret types, colors, and enemies. Inspiration was taken from various bullet hells for the hittest code. All particles eschew collisionboxes for radial hittesting. Its very optimized and I like i...
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