

An experiment with the basic rules of level design Single player runner game encompassing mini-games and visual novel elements, with a mix of 2D and 3D elements, where the player needs to complete them with succession to win at the game. We play as a kid who needs to do some grocery shopping at the request of his mother on a list, but filled with pride, the kid decides to not take the list, as they feel certain theyll remember everything. During the journey from home to the convenient store, the...




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