

Title: Mission Demolition Platform: HTML Game Overview: Mission Demolition is a physics-based game from Chapter 30 of the textbook "Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C# (3rd Edition)" by Jeremy Gibson Bond. In the game, the player launches projectiles from a slingshot at a castle, with the goal of hitting a green goal box. To continue to the next level, the player must demolish the castle in order to reach the target area. The...

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