

Yet another voxel engine. Explore, build, sculpt, melt, paint, mold, and er... glassify(!?) in high fidelity. Think of it as a high-res, low-feature Minecraft. Videos here: https://www.youtube.com/channel/UC23tR3ZSOB3PL3Q_J... Requirements: Things are fairly scalable, but this is the machine Im developing on: 64bit Windows 10 Intel Core i5-4670K 8GB Geforce GTX 960 2GB Version 0.13: Added tool menu Version 0.12: OpenCL support, various fixes Version 0.11: Increased FoV, decreased blur





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