

Creating storage in Gdevelop isnt easy. So my friend Lucky J helped me created a template that allows multiple save slots in a game with multiple scenes. Were publicly publishing it so anyone else who wants to learn how to program those will have a guide. Theres programming on: - Creating storage - Saving storage via Checkpoints - Respawn at checkpoints after dying or exiting the game - Simple health state - Scenes with more than on entrance and exits - Fade between scene transition effect

Tap to see all activity →
No reviews for Multi-Scene, Multi-Save yet
Be the first to write one.