

Intro: A multiplayer game using the Network Transport Layer in Unity for the Multiplayer Systems class in the Fall 2021 semester. Client Instructions: You will need both files listed below, run the Server Build first, then open the Client build twice (You need at least 2 clients connected to make the game playable). Create a new account and login, or use an existing account you already created. Matchmaking & Chatting: To start a new game, click on "Start Matchmaking". When you have authority, yo...





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