

The aim of this project is to develop a game based on the conceptuality that is of the either an immersive music labyrinth or that of a mystical music soundscape, in a 3D virtual environment using ‘Unity software. Through the idea the Music Labyrinth is to explore and discover, as the main objective with a formal aspect of user-experience through engagement. This is by the player, user to seek out new sounds as different music tracks, through interaction with objects in the space or environment....

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