2019 · Released
ze-e · January 9, 2019 · PC
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This game generates enemies using a genetic algorithm. In theory, the enemies adapt to the player over time and the game becomes more difficult. It could be improved upon. Some genes, such as the "immunity" gene, can make enemies much more difficult very quickly, other adaptations effect on game difficulty are less obvious. HOW TO PLAY: The player gains health for the length of time the player is alive, and for killing monsters (and hives). If a player loses health, or if all "killtargets" (the green circles) are destroyed, the game is over. The objective is to gain as many points as possible....
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