Simulation · 2019 · Released
Pixel Lifetime · January 27, 2019 · PC, macOS
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My Home In Space was originally intended to be trading simulator between planets. But the scope was too high. So I have thought about how am I going to interpret the theme and I have decided to make a game where beings on planed trash their planet until they go extinct. Though, its a jam - spare me. Lesson: I should have spent less time on UI views - there were only 2. And I have spent a lot of time automating animations creation.Thanks Hotaru Petrov! For awesome ambient music and sound effects! And for helping with idea for the game ^_^Originally created for GGJ 2019
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