

This game was made for WoWieJam3. The theme for the jam was "Failure is Progress." I implemented that theme with, upon the characters death a part of her soul would spawn at the location of death. By collecting the "soul shards" the player would use the soul shards as currency to purchase upgrades at in "Limbo." To give the game the "reoccurring nightmare" idea I created a system that would take the character to a random level at the end of each level. Repeating a level is part of the game. CONT...






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