

Mysts of Mycelia is the first-year student project I was part of. We worked as a team of 13, including Game designers, developers and artists. We manage to do this prototype in 26 days of production. You play as Levia, an adventurer who host a symbiot-like entity that give her powers. The main feature of the game lies in the combat system which is the Symbiote gauge. Using empowered attacks and skills build this gauge, giving damage boost on a certain threshold, but fill the gauge will hinder th...



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